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Nathan Desjardins

An award-winning programmer with a keen eye for all things visual, I combine the math and algorithms of programming with the beauty and creativity of art to create eye-catching visual effects

DEMO REEL

PROJECTS

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Award-winning arcade style game with gravity manipulation, wall building, and explosions. Made for the  2023 Ubisoft Game Lab Competition.

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Arena shooter with enemy possession, fast paced combat, and plenty of  flashy visual effects. Made as a senior college project.

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Houdini program that converts a mesh into a Lego version of itself, utilizing primarily VEX expressions.

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