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High Maintenance was a game created for the 2023 Ubisoft Game Lab Competition. Over the course of ten weeks, I worked with seven other team members to develop a game which fit set requirements. High Maintenance was awarded the Best UI/UX Award, and was nominated for both Best Technical Innovation and Best Creativity and Integration of Theme awards. I handled most programming, and some of the VFX.

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Gameplay Trailer

Contributions

Black Hole Explosion

Black Hole Explosion

Wall Creation / Destruction

Wall Creation / Destruction

Main Menu Navigation

Main Menu Navigation

Voxelization Effect

Voxelization Effect

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